<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Soobinファンのゲーム仕様研究所]]></title><description><![CDATA[Soobinファンのゲーム仕様研究所]]></description><link>https://www.soobinfangamelab.com/ゲームメモ</link><generator>RSS for Node</generator><lastBuildDate>Fri, 16 Oct 2026 09:16:26 GMT</lastBuildDate><atom:link href="https://www.soobinfangamelab.com/en/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[패미컴(FC)판 악악마성 드라큘라 모바일 이식판 게임 메모 (악마성 드라큘라 40주년 기념)]]></title><description><![CDATA[40주년 기념으로 무료 배포 중이던 첫 작품 FC판 『악마성 드라큘라』의 모바일 버전. 그 세대가 아닌지라 조금 부끄럽지만, 사실 지금까지 한 번도 플레이해 본 적이 없었습니다!



이번 기회에 다운로드해서 한 바퀴 쓱 플레이해 봤는데요…… 우선 난이도의 매운 맛이 레벨 디자인 자체라기보다는 특유의 뻑뻑한 조작감에서 온다는 점에 빵 터졌습니다 ㅋㅋㅋ 게다가 스마트폰 터치패널로 십자키를 조작하려니 난이도가 그야말로 떡상하더군요 ㅋㅋㅋㅋ



FC 세대인 친구 몇몇도 플레이해 보고는 "스마트폰판은 기억했던 것보다 훨씬 어렵더라"라는 반응이 적지 않았습니다 ㅋㅋㅋ 워낙 옛날 작품이라 요즘 현대 게임 개발에 그대로 참고할 만한 스펙은 많지 않았지만, 개인적으로 눈에 띄었던 포인트들을 짚어봤습니다!]]></description><link>https://www.soobinfangamelab.com/ko/post/fc%E7%89%88%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A9%E3%82%B9%E3%83%9E%E3%83%9B%E7%A7%BB%E6%A4%8D%E7%89%88%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%A1%E3%83%A2%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A940%E5%91%A8%E5%B9%B4%E8%A8%98%E5%BF%B5</link><guid isPermaLink="false">f60e2969-126a-47ed-a7f2-2642b935a8a5</guid><pubDate>Tue, 29 Sep 2026 14:01:06 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_2152f62519c54328ace4f6f5ffcde318~mv2.png/v1/fit/w_812,h_368,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[FC Version Castlevania - Mobile Port Game Notes (40th Anniversary)]]></title><description><![CDATA[The original FC Castlevania mobile port was handed out as a freebie for the 40th anniversary. I have a confession to make: despite my years in the industry, I'm not of that exact gaming generation, so I’d actually never played the original classic until now!



I grabbed the download to give it a proper run-through, and... well, I couldn't help but chuckle at how much of the crushing difficulty stems from sheer control stiffness rather than pure level design (lol). On top of that, trying to hand]]></description><link>https://www.soobinfangamelab.com/en/post/fc%E7%89%88%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A9%E3%82%B9%E3%83%9E%E3%83%9B%E7%A7%BB%E6%A4%8D%E7%89%88%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%A1%E3%83%A2%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A940%E5%91%A8%E5%B9%B4%E8%A8%98%E5%BF%B5</link><guid isPermaLink="false">d30d2ddf-5021-483f-a1da-6dfefb8f02cf</guid><pubDate>Tue, 29 Sep 2026 14:01:06 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_2152f62519c54328ace4f6f5ffcde318~mv2.png/v1/fit/w_812,h_368,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[FC 版《惡魔城》（Castlevania）手機移植版遊戲筆記【惡魔城 40 週年紀念】]]></title><description><![CDATA[這款作為 40 週年紀念活動免費發放的初代紅白機（FC）《惡魔城》手機版，雖然因為自己不是那個世代的玩家有點不好意思，但說實話，過去我還真的一直都沒有親自玩過！



這次藉由這個契機下載來完整體驗了一番，結果……首先那個高難度比起說是關卡設計，不如說根本是來自操作感太過僵硬這點，直接把我給笑翻了（笑）。再加上要在手機觸控螢幕上操作十字鍵，難度更是呈指數級飆升啊（笑）！



身邊幾位紅白機世代的朋友也有玩，不少人都吐槽說「手機版玩起來比記憶中的還要難」（笑）。畢竟是年代相當久遠的作品，雖然能直接拿來給現代遊戲開發作為參考的機制並不算多，但我還是整理並挑選了幾個自己蠻在意的亮點與細節！

]]></description><link>https://www.soobinfangamelab.com/zh/post/fc%E7%89%88%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A9%E3%82%B9%E3%83%9E%E3%83%9B%E7%A7%BB%E6%A4%8D%E7%89%88%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%A1%E3%83%A2%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A940%E5%91%A8%E5%B9%B4%E8%A8%98%E5%BF%B5</link><guid isPermaLink="false">9748add9-6668-49a5-84b5-fef9752b8fdb</guid><pubDate>Tue, 29 Sep 2026 14:01:06 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_2152f62519c54328ace4f6f5ffcde318~mv2.png/v1/fit/w_812,h_368,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[FC版悪魔城ドラキュラ　スマホ移植版ゲームメモ（悪魔城ドラキュラ40周年記念）]]></title><description><![CDATA[40周年記念として無料配布されていた初代FC『悪魔城ドラキュラ』のスマホ版。世代ではないので恥ずかしいのですが、実は今までプレイしたことがありませんでした！



今回をきっかけにダウンロードして一通り体験してみたのですが……まず難易度の高さがレベルデザインというより操作性の硬さから来ているところで笑っちゃいましたｗｗ さらにスマホのタッチパネルで十字キーを操作するのは難易度が跳ね上がりますねｗｗｗ



FC世代の友達も何人か遊んでいて「スマホ版は記憶より難しかった」なんて声も少なくなかったですｗｗ かなり昔の作品なので現代のゲーム開発にそのまま参考にできる仕様は少ないものの、個人的に気になったポイントをピックアップしてみました！]]></description><link>https://www.soobinfangamelab.com/post/fc%E7%89%88%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A9%E3%82%B9%E3%83%9E%E3%83%9B%E7%A7%BB%E6%A4%8D%E7%89%88%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%A1%E3%83%A2%E6%82%AA%E9%AD%94%E5%9F%8E%E3%83%89%E3%83%A9%E3%82%AD%E3%83%A5%E3%83%A940%E5%91%A8%E5%B9%B4%E8%A8%98%E5%BF%B5</link><guid isPermaLink="false">8321db53-974d-4b82-9113-aa8f2912a270</guid><pubDate>Tue, 29 Sep 2026 14:01:06 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_2152f62519c54328ace4f6f5ffcde318~mv2.png/v1/fit/w_812,h_368,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[Snoopy &#38; The Great Mystery Club 遊戲筆記（史努比遊戲）]]></title><description><![CDATA[在 Steam 上偶爾看到這款作品，不知為何畫面氛圍完全精準打中我的喜好，當下立刻二話不說直接買爆！



撰寫這篇文章的時間點雖然還不支援繁體中文，所以我是用英文進行遊玩，但因為遊戲本質上是針對兒童族群設計的難度，不僅具備全語音配音，使用的英文句型與單字也不會太過艱深。對於想邊享受遊戲邊學英文的人，或是有些許輕度英文學習需求的朋友來說，或許相當適合！



順帶一提，我本人可是考取了「史努比檢定 4 級」的硬核花生漫畫（PEANUTS）狂熱粉（笑）。作為本網站值得紀念的首篇遊戲評測筆記，毫不猶豫就選擇了這款作品！]]></description><link>https://www.soobinfangamelab.com/zh/post/snoopy--the-great-mystery-club%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%A1%E3%83%A2%E3%82%B9%E3%83%8C%E3%83%BC%E3%83%94%E3%83%BC%E3%82%B2%E3%83%BC%E3%83%A0</link><guid isPermaLink="false">cbda4b2c-b230-47e1-bdf5-66605a05aba8</guid><pubDate>Fri, 25 Sep 2026 16:00:24 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_0342dd3f372741caa261f9365b535d95~mv2.avif/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[Snoopy &#38; The Great Mystery Clubゲームメモ（スヌーピーゲーム）]]></title><description><![CDATA[Steamで偶然見かけて、画面の雰囲気に何故か猛烈に刺さって即購入した作品です！

この記事を書いている時点では日本語非対応だったため英語でプレイしましたが、基本的には子ども向けの難易度に設計されているためフルボイスですし、使われている英語表現や単語もそこまで難しくありません。ゲームを楽しみながら英語の勉強をしたい方や、軽い英語学習のニーズがある層にもかなり向いているかも！



ちなみに自分は「スヌーピー検定4級」を所持しているガチのPEANUTSファンですｗｗ 記念すべき当サイト初のゲームレビューメモとして、迷わず本作をピックアップしました！]]></description><link>https://www.soobinfangamelab.com/post/snoopy-the-great-mystery-club%E3%82%B9%E3%83%8C%E3%83%BC%E3%83%94%E3%83%BC%E3%82%B2%E3%83%BC%E3%83%A0</link><guid isPermaLink="false">67197019-7b5c-4f0e-935f-5fb63922141d</guid><pubDate>Fri, 25 Sep 2026 16:00:24 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_0342dd3f372741caa261f9365b535d95~mv2.avif/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[Snoopy &#38; The Great Mystery Club Game Notes]]></title><description><![CDATA[I randomly stumbled upon this title on Steam, and something about the art style and presentation hit me right in the sweet spot—an instant impulse buy!



Full disclosure: I happen to hold a Grade 4 Snoopy Certification—a proper, card-carrying Peanuts fanatic (lol). So choosing this gem as the inaugural game review breakdown on the blog was an absolute no-brainer!]]></description><link>https://www.soobinfangamelab.com/en/post/snoopy--the-great-mystery-club%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%A1%E3%83%A2%E3%82%B9%E3%83%8C%E3%83%BC%E3%83%94%E3%83%BC%E3%82%B2%E3%83%BC%E3%83%A0</link><guid isPermaLink="false">342f2417-2218-4901-8f38-8f346517a3ad</guid><pubDate>Fri, 25 Sep 2026 16:00:24 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_0342dd3f372741caa261f9365b535d95~mv2.avif/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[Snoopy &#38; The Great Mystery Club 스누피게임 메모]]></title><description><![CDATA[Steam에서 우연히 발견했는데, 화면 인상과 분위기가 어째서인지 무지막지하게 취향 저격이라 그자리에서 바로 지른 작품입니다!



이 글을 작성하는 시점 기준으로는 한국어를 지원하지 않아서 영어로 플레이했는데요. 기본적으로 어린이를 타깃으로 한 난이도로 설계되어 있어 풀 보이스를 지원하는 데다, 사용되는 영어 표현이나 단어 수준도 그리 어렵지 않습니다. 게임을 즐기면서 영어 공부를 하고 싶으신 분들이나, 가벼운 영어 학습 니즈가 있는 층에게도 제법 잘 맞지 않을까 싶네요!



참고로 저는 '스누피 검정 4급' 자격증을 보유하고 있는 진성 PEANUTS 덕후입니다! 기념할 만한 블로그 첫 게임 리뷰 메모 대상으로 망설임 없이 이 작품을 픽했습니다!]]></description><link>https://www.soobinfangamelab.com/ko/post/snoopy--the-great-mystery-club%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%A1%E3%83%A2%E3%82%B9%E3%83%8C%E3%83%BC%E3%83%94%E3%83%BC%E3%82%B2%E3%83%BC%E3%83%A0</link><guid isPermaLink="false">18d1e044-f9f4-4885-b85f-dc20ab01c39e</guid><pubDate>Fri, 25 Sep 2026 16:00:24 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_0342dd3f372741caa261f9365b535d95~mv2.avif/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[[TGS2026] 도쿄 게임쇼 2026 사은품 및 부스 리포트 모음집 (기타 기업 편)]]></title><description><![CDATA[이곳은 '도쿄 게임쇼 2026'에서 순수 게임 타이틀 전시 외의 기업 부스들을 다루는 리포트입니다! 하드웨어, 게이밍 기어, 비즈니스 솔루션, 미들웨어 등 게임 개발과 플레이 환경을 뒷받침하는 기업들을 중심으로 정리해 보고자 합니다.]]></description><link>https://www.soobinfangamelab.com/ko/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E4%BB%96%E3%81%AE%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">9e653977-94ae-4bf2-839f-a6e9a4ece5a2</guid><pubDate>Wed, 23 Sep 2026 07:55:33 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_31b7060f73f64ed18c7d941b513f7cd4~mv2.jpg/v1/fit/w_510,h_235,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[[TGS2026] Tokyo Game Show 2026 Swag &#38; Booth Report: Industry &#38; Tech]]></title><description><![CDATA[Welcome to my dedicated roundup of the non-consumer showfloor at Tokyo Game Show 2026! Today, we're stepping away from raw game demos to shine a spotlight on the unsung heroes keeping the games industry ticking—hardware manufacturers, peripheral brands, business solution providers, middleware tech, and dev platforms.]]></description><link>https://www.soobinfangamelab.com/en/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E4%BB%96%E3%81%AE%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">831fb073-6574-446e-87c3-414b3de4fd7f</guid><pubDate>Wed, 23 Sep 2026 07:55:33 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_31b7060f73f64ed18c7d941b513f7cd4~mv2.jpg/v1/fit/w_510,h_235,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[【TGS2026】東京ゲームショウ2026ノベルティ＆ブースレポートまとめ（他の企業篇）]]></title><link>https://www.soobinfangamelab.com/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E4%BB%96%E3%81%AE%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">19bcdc30-70c4-47b5-9d8c-a197560c8e00</guid><pubDate>Wed, 23 Sep 2026 07:55:33 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_31b7060f73f64ed18c7d941b513f7cd4~mv2.jpg/v1/fit/w_510,h_235,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[【TGS2026】東京遊戲展 2026 贈品與攤位考察總整理（其他企業篇）]]></title><description><![CDATA[這裡記錄的是「東京遊戲展 2026」當中，純粹遊戲作品展示之外的攤位考察報告！內容將以硬體設備、周邊配備、商業解決方案以及中間軟體等，支撐遊戲開發與玩家遊玩環境的企業為核心進行整理。]]></description><link>https://www.soobinfangamelab.com/zh/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E4%BB%96%E3%81%AE%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">07a07e79-fb36-4e3c-9b6a-613f0081931b</guid><pubDate>Wed, 23 Sep 2026 07:55:33 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_31b7060f73f64ed18c7d941b513f7cd4~mv2.jpg/v1/fit/w_510,h_235,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[【TGS2026】東京電玩展2026贈品與攤位考察總整理（海外遊戲企業篇）]]></title><description><![CDATA[這是一篇關於「東京電玩展2026」贈品發放攤位的實地考察報告！

從贈品的獲取方式、攤位的動線規劃，到現場工作人員的應對細節，我會以同業的專業視角，徹底深入剖析那些讓人忍不住讚嘆「哦、這招厲害」或是覺得「這點稍微可惜了」的營運細節與巧思。（※關於遊戲試玩體驗，以及日本國內、非遊戲類企業的攤位整理會另外單獨發文，還請多包涵！）那麼，我們就直接進入正題吧！]]></description><link>https://www.soobinfangamelab.com/zh/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E6%B5%B7%E5%A4%96%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">dcf6adb3-5d57-4519-9b4d-c5fed7bd76a8</guid><pubDate>Wed, 23 Sep 2026 05:27:57 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_7a645ab9cb954dd0a7cc00b26807ec7f~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[【TGS2026】東京ゲームショウ2026ノベルティ＆ブースレポートまとめ（海外ゲーム企業篇）]]></title><description><![CDATA[海外勢の動きや各地域の出展状況についての個人的な所感です。韓国はKOCCA（韓国コンテンツ振興院）の成功例もあってか、地域単独での出展がガンガン増えている印象。大手だけでなく中小やインディーの集合ブース比率が全体的に高いです。『LIMBUS COMPANY』クラスで中型ブースを構えられているのを見ると、会場のスペース設計や空き枠の事情も透けて見えますね。ホール1～3にあった大邱（？）あたりの展示はちょっとターゲットや出展意図が見えづらかったですが……ノベルティの豪華さは相変わらず！今年のG-STARも期待大です。]]></description><link>https://www.soobinfangamelab.com/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E6%B5%B7%E5%A4%96%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">86fffcef-51ac-40b5-ad1a-fae3b8243f7e</guid><pubDate>Wed, 23 Sep 2026 05:27:57 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_7a645ab9cb954dd0a7cc00b26807ec7f~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[[TGS2026] 도쿄 게임쇼 2026 사은품 &#38; 부스 리포트 요약 (해외 게임 기업 편)]]></title><description><![CDATA[도쿄 게임쇼 2026(TGS2026)의 사은품 배포 부스에 관한 리포트입니다! 사은품 획득 방법부터 부스 동선 설계, 현장 스태프의 응대까지 동종 업계인의 시선에서 느낀 세세한 디테일을 철저하게 파헤쳐 보겠습니다. (*참고로 시유 체험이나 일본 국내 기업, 게임 외 기업 부스 요약은 별도 포스팅으로 다룰 예정이니 양해 부탁드립니다!) 그럼 바로 본론으로 들어가 보겠습니다!]]></description><link>https://www.soobinfangamelab.com/ko/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E6%B5%B7%E5%A4%96%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">824d760a-a8a5-437f-8a7c-039995ac4923</guid><pubDate>Wed, 23 Sep 2026 05:27:57 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_7a645ab9cb954dd0a7cc00b26807ec7f~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[[TGS2026] Tokyo Game Show 2026 Swag &#38; Booth Report Roundup (Overseas Publishers)]]></title><description><![CDATA[I’ll be taking a proper deep dive into the nitty-gritty details from a fellow dev’s perspective—everything from how you actually landed the swag, to crowd-flow design, right through to how floor staff handled operations on the ground. (Just a heads-up: I'll be doing separate write-ups for hands-on game demos, Japanese domestic studios, and non-gaming corporate booths, so keep an eye out for those!)Right then, let's dive straight in!]]></description><link>https://www.soobinfangamelab.com/en/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E6%B5%B7%E5%A4%96%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">49fbbef3-1219-4852-b394-50a5884a9e9b</guid><pubDate>Wed, 23 Sep 2026 05:27:57 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_7a645ab9cb954dd0a7cc00b26807ec7f~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[[TGS2026] Tokyo Game Show 2026 Freebies &#38; Booths Round-Up (Japanese Developers)]]></title><description><![CDATA[Here's my field report focusing on the freebie distribution setups at Tokyo Game Show 2026!From how to claim the swag to queue management, foot-traffic flow, and the sheer efficiency of the on-site floor staff, I'll be doing a proper deep dive into the technical details (if you will) from a developer's perspective. (A quick heads-up: I'll be posting separate write-ups for the hands-on game demos, overseas studios, and non-gaming corporate booths, so stay tuned for those!) Right then, let's dive ]]></description><link>https://www.soobinfangamelab.com/en/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E6%97%A5%E6%9C%AC%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">d250ea72-d90b-4199-bc17-30782e6f470f</guid><pubDate>Wed, 23 Sep 2026 02:27:44 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_5070f351f52b45efb636b26d4da52ef6~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[【TGS2026】東京電玩展 2026 贈品與攤位Report總整理（日本遊戲企業篇）]]></title><link>https://www.soobinfangamelab.com/zh/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E6%97%A5%E6%9C%AC%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">95dfeff6-4fda-451f-a9d4-9b43567d93a1</guid><pubDate>Wed, 23 Sep 2026 02:27:44 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_5070f351f52b45efb636b26d4da52ef6~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[【TGS2026】東京ゲームショウ2026ノベルティ＆ブースレポートまとめ（日本ゲーム企業篇）]]></title><link>https://www.soobinfangamelab.com/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">13000459-ee14-47fd-85c6-71168857dd31</guid><pubDate>Wed, 23 Sep 2026 02:27:44 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_5070f351f52b45efb636b26d4da52ef6~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item><item><title><![CDATA[[TGS2026] 도쿄 게임쇼 2026 사은품 &#38; 부스 리포트 총정리 (일본 게임 개발사 편)]]></title><description><![CDATA['도쿄 게임쇼 2026(TGS2026)'의 사은품 배포 부스에 대한 현장 리포트입니다!

사은품 획득 방법부터 부스 동선 설계, 현장 스태프분들의 대응까지, 동종 업계인의 눈으로 본 디테일한 사양(?)들을 뼈까지 털어보며 꼼꼼하게 짚어보려 합니다. (*시유(demo) 체험이나 해외 기업, 게임 외 기업 부스 정리글は 별도 포스팅으로 올릴 예정이니 양해 부탁드려요!) 그럼, 바로 본론으로 들어가 보시죠!]]></description><link>https://www.soobinfangamelab.com/ko/post/tgs2026%E6%9D%B1%E4%BA%AC%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%B7%E3%83%A7%E3%82%A62026%E3%83%8E%E3%83%99%E3%83%AB%E3%83%86%E3%82%A3%E3%83%96%E3%83%BC%E3%82%B9%E3%83%AC%E3%83%9D%E3%83%BC%E3%83%88%E3%81%BE%E3%81%A8%E3%82%81%E6%97%A5%E6%9C%AC%E3%82%B2%E3%83%BC%E3%83%A0%E4%BC%81%E6%A5%AD%E7%AF%87</link><guid isPermaLink="false">06342293-8be4-4158-bba9-4e7fa64c38f7</guid><pubDate>Wed, 23 Sep 2026 02:27:44 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a13906_5070f351f52b45efb636b26d4da52ef6~mv2.jpg/v1/fit/w_680,h_510,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>FAN SOOBIN</dc:creator></item></channel></rss>